Pack One
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Set guide · TDM

Tarkir: Dragonstorm

A quick refresher before your next pick.

Format reminders

  • Five three-color clans share overlapping two-color bases.
  • Draft fixing alongside spells, not after them.
  • Choose expensive Dragons your mana can actually cast.

Archetypes

The main starting points for this format. Follow the cards available to you.

Abzan endureChoose counters or more bodies.

Endure adapts your board to the matchup.

Jeskai flurryCast a second spell.

Cheap spells help maintain tempo.

Sultai renewTurn the graveyard into counters.

Renew gives spent creatures another use.

Mardu mobilizeAttack with temporary reinforcements.

Warrior tokens support aggressive and sacrifice plans.

Temur harmonizeReuse expensive spells.

Tapping a creature can reduce harmonize costs.

Observed color results

17Lands · Premier Draft (BO1) · all users · three main colors · no splashes

White–Black–Red has the highest observed win rate in this sample among combinations with at least 500 games.

Game win rates · all-time snapshot retrieved Oct 18, 2026
Colors / themeWin rateGames
White–Black–RedMardu mobilize55.7%130,541
Blue–Red–GreenTemur harmonize55.2%79,820
Blue–Black–GreenSultai renew54.5%75,902
White–Blue–RedJeskai flurry54.4%96,753
White–Black–GreenAbzan endure53.8%66,581
Blue–Black–Red—50
White–Blue–Black—276
White–Blue–Green—269
White–Red–Green—163
Black–Red–Green—39

All three-color decks without splashes 54.8%450,394 games · same sample

These are deck-color results, not confirmed archetype classifications. Win rates reflect the players and decks in the sample; use the same-sample baseline, not 50%. Combinations below 500 games show their count but no rate.

All-time data may include return events. A high rate is context, not a reason to force a color combination. Explore the 17Lands data ↗